\hypertarget{_shader_object_8h}{
\section{include/ShaderObject.h File Reference}
\label{_shader_object_8h}\index{include/ShaderObject.h@{include/ShaderObject.h}}
}


unit shader object, keeping data about shaders read from the config file  


{\ttfamily \#include \char`\"{}string\char`\"{}}\par
{\ttfamily \#include \char`\"{}vector\char`\"{}}\par
{\ttfamily \#include \char`\"{}iostream\char`\"{}}\par
Include dependency graph for ShaderObject.h:\nopagebreak
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This graph shows which files directly or indirectly include this file:\nopagebreak
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\subsection*{Classes}
\begin{DoxyCompactItemize}
\item 
class \hyperlink{class_shader_object}{ShaderObject}
\begin{DoxyCompactList}\small\item\em a base object used to store shader info from the config file \end{DoxyCompactList}\end{DoxyCompactItemize}


\subsection{Detailed Description}
unit shader object, keeping data about shaders read from the config file \begin{DoxyAuthor}{Author}
Perseedoss Rajiv 
\end{DoxyAuthor}
\begin{DoxyVersion}{Version}
1.0 
\end{DoxyVersion}
\begin{DoxyDate}{Date}
29.03.11 Revision History : Initial Version 29.03.11 
\end{DoxyDate}


Definition in file \hyperlink{_shader_object_8h_source}{ShaderObject.h}.

